The game was released in 2005, but creation began in 1999 which means it was in development for six years. It really shows in the small details and well thought out plot.
The gameplay is fantastic, with the over the shoulder perspective I adore and the iconic typewriter saving system, minus the ink ribbons, which means you can save whenever you see a typewriter.
As with most games, it's the little things that make the game enjoyable. Shoot an enemy in the hand and they'll drop their weapon, shoot them in the leg and they'll fall over.
When you finally do rescue Ashley, the game gets challenging. You have to share the herbs and health sprays between her and Leon because if either one of you dies, it's game over. Also, enemies can pick her up and carry her off, which also means game over unless you shoot the enemy before he carries her too far away.
A Los Ganado making off with Ashley |
If you jump down a ladder, you have to turn around and catch her, which is kind of cute.
Ugh, but sackhead. If you don't at least flinch when you hear that chainsaw start up, you have nerves of steel.
I would highly recommend Resident Evil 4 to any RE fan, either veteran or beginner.
9/10
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